The State of Anime and Manga in Australia: Opinion

Over the weekend I was able to attend my first ever Australian convention: SMASH! Sydney Manga and Anime Show, and as someone born and raised in Australia, I was genuinely surprised.

Growing up in Rural Australia was always something different; I felt like I was surely the only person in my town who enjoyed late nights of anime, or staying up until who knows what hour of the night for that latest single to drop by my favourite Japanese band/artist. My town was known as the beef capital of Australia, we specialised in beef, and beef accessories, there really wasn’t much more to it. I guess it was because of where I grew up that I started to see the whole of Australia like this; so when I got news that I was being flown to Sydney to cover this event, I really wasn’t sure what to expect. Part of me had extremely low expectations, having just recently come back from Anime Expo in Los Angeles, I knew that it would surely be impossible for SMASH! to live up to that sort of stature; especially something in little old Australia, right?

The Positive and The Negative: 

Entry

I woke up Saturday Morning and headed off to the Rosehill Gardens Race Course in the New South Wales capital of Sydney for the first day of Smash!. We managed to pick up our tickets in an absolute breeze and were supplied free on-premise parking which made things extremely convenient. I remember distinctly this odd feeling when seeing my first cosplayer of the day; not only were they cosplaying a character I knew, but it was an incredibly good cosplay too.

Once I finally wrapped my head around the concept that I was in Australia and there were other anime fans, I went into the exhibition hall. The first booth I saw was the Madman Entertainment booth, which for those who don’t know, is the official publisher of anime and manga in Australia (Think of Madman as Australia’s version of Viz Media). It was quite an elaborate setup, offering a collection of their various anime, staff in cosplay, freebies for everyone, and they managed to bring the entire Love Live! School Idol Costume Exhibition along with them which was quite interesting. I spoke to the staff at the Madman booth for a while, discussed some things that I believe we would both like to see come to Australia in the future in regards to the scene, and then I continued walking around. I think the second booth I properly visited was the Culture Japan booth; I didn’t manage to meet Danny Choo whilst at Anime Expo, so I was eager to get to see him this time. I was actually surprised that Culture Japan decided to have a presence at the convention; but unfortunately, that’s pretty much where the big name exposure ended.

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Now, don’t get me wrong, I’m all for the little guy being front and center at a convention like this, but when there is genuinely no exposure from the big names in the industry; Fakku!, J-List, etc. I tend to envision a lot of untapped potential. But at the same time I felt like with the lack of those big names, we’re left the fundamental basis of what an anime convention really is; a gathering of fans to celebrate what it is that they really love.

However, no matter how hard I tried to push it to the side, the absence of big name support was something that made staying for even fourteen hours quite difficult, unless you had managed to completely book out your day with doing various activities, you were going to get bored quite easily (Though maybe that’s just me).

Crowd

When I first committed to going to Smash!, there was one clear thing that had me hooked from the beginning. ‘Anisong x Smash’ which was something completely unheard of to me, Japanese musicians such as kz Livetune, GARNiDELiA, yanaginagi and ‘DJ Hello Kitty’ performing in Australia? There was no way I was going to miss this in the world. Within the first five minutes of seeing the ad for it, I had already printed out my ‘Platinum Class’ tickets which offered me the full package; Autograph Sessions, ‘Premium Viewing Positions’, No Long Queues, and the list went on. To me, this was a sign of something great to come; such big names performing here, surely they’re going to have to put in their all next year to top it, and from there we’ve got a chain reaction of expansion.

I saw a large mix of people at this event, and that’s what had me the most excited. Long gone is the stereotype of middle-aged men being the only people to find enjoyment in this medium. I think this convention was something that really solidified this in my mind; seeing it as somewhere for like-minded people to go out and enjoy themselves, doing what they love most.

So although I still feel as though the anime and manga scene within my rural Australian town is almost null, I now know that Australia is on the brink of something great; and I very much look forward to taking part of it every step of the way.

Marvelous announces two physical copies of Corpse Party: Blood Drive for the EU Region

Marvelous has announced today that there will be two physical editions of the critically acclaimed ‘Corpse Party‘ series’ sequel ‘Corpse Party: Blood Drive‘ for the PlayStation Vita system being released in the EU Region, including the United Kingdom and Australia.

Featuring two physical editions priced at £44.99 & £29.99 respectively, there will also be a digital download exclusive to the PlayStation Vita Store for £29.99. The £44.99 limited edition of the game will come with an exclusive art book and a double audio CD featuring the best artwork and music from the series and will be available for pre-order exclusively here.

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Corpse Party: Blood Drive is the final installment of the Horror Adventure story that began with Corpse Party on PlayStation Portable in 2010, followed by Corpse Party: Book of Shadows in 2013. Corpse Party: Blood Drive allows players to control both individuals and groups of characters as they explore the Heavenly Host Elementary school as well as other notable locations. The game features a top-down 3D perspective and tasks players with dodging, disarming, running, solving and interacting with the larger world in order to advance the plot and discover what lies at the core of the events happening at Heavenly Host Elementary.

Corpse Party: Blood Drive features a thrilling narrative and deep characters that the player must work with in order to survive the many trials and tribulations of Heavenly Host Elementary. Story points throughout the game are presented in graphic visual novel-style cutscenes, and the game features many endings based upon the tasks completed throughout the campaign.

To be able to work with the developers of Corpse Party: Blood Drive and deliver something unique to the European market, while simultaneously expanding our portfolio is something that we are incredibly grateful for” commented Michael Fisher, Community Manager at Marvelous Europe. “We hope that people will find much to love in Corpse Party: Blood Drive whether it be the deep, rich narrative experience or nerve-racking gameplay that they face as they explore its dark world.

We’ll be sure to keep you up-to-date with any new Corpse Party: Blood Drive news as it breaks.

[Source: Marvelous via Games Press 20/07/2015]

Edit: It appears that the game in both Standard Edition and ‘Everafter Edition’ is available on Amazon too for a lower price than the official store. That can be found here.